We developed a narrative for the event series MER Place of Ascent. MER is the origin term for pyramid, which brought us to the still unsolved mysteries of these buildings. The idea was to create a species that represents the missing piece of the pyramid mystery. To give this species an appearance, we developed several artefacts that appeared during the promotion of the event, such as an archaeological excavation.
Lead Design:
Annika Fingerhut
Johannes Pejas
Lukas Rudolph
3D Design:
Justus Jäger
We developed a narrative for the event series MER Place of Ascent. MER is the origin term for pyramid, which brought us to the still unsolved mysteries of these buildings. The idea was to create a species that represents the missing piece of the pyramid mystery. To give this species an appearance, we developed several artefacts that appeared during the promotion of the event, such as an archaeological excavation.
Lead Design:
Annika Fingerhut
Johannes Pejas
Lukas Rudolph
3D Design:
Justus Jäger